After just five short days in Waffles, I'm already below -2.0, meaning I'm not allowed in 1.0 space. In my book, that makes me officially a "bad person," if the negative security status previously wasn't enough. And the kill that put me over the edge, you may ask? Total domination. I was out roaming in a Myrmidon, and came across this little beauty. He didn't even put up a fight. -2.0 killmail. Yup, that's one cyno frigate down. Nothing like a good fight to push you to a new milestone.
Going lower on the sec status scale has been something that I've been considering for a while now. I'm looking forward to going -10.0 in the coming weeks. Its mostly just a badge of honor, but its a nice one to have.
The only part that bothers me with the lowered security status is that it makes logistics a little bit more difficult (see: logging in an alt). Related to that is the fact that my Macbook is on its last leg here. I've had it for three years, and its pretty burnt out from so much Eve (oh, and that engineering degree that put hours upon hours of running Matlab). Anyway, after flying the Viator on my alt to get gear out here, I'm not too worried. On the other hand, my Viator fit only has 7.7k m3 of cargo space, meaning it can't even fly out a cruiser hull. I'll have to look into some other options for that. Regardless, I'm headed towards a nice, even -10.
Now, on to my GCC rant. I know I'm not the first person to say this, but GCC is just not a fun game mechanic. The other night when a gang disrupted our lovely little POS shoot, I aggroed one of the frigates that wasn't red to me, giving me GCC. Once their gang took off, we resumed the POS shoot. I didn't realize that going back to shooting the POS continues to extend the timer with every shot, effectively keeping GCC for as long as we were out there. To recap, besides the 15 minute timer, which is already too long, any aggression (even legal war decs) keeps restarting the timer. That doesn't make much sense to me.
Personally, I think GCC should be changed to five minutes after the last illegal aggression. Five minutes is more than enough time to get away from the bad people who shot you, but it doesn't waste a pirate's night waiting out GCC. Also, extending the timer for legal aggression doesn't make much sense at all to me. If you're going about business as usual, there's no reason to get more criminal flagging. I'm actually surprised this mechanic hasn't been tweaked by CCP in recent memory, but here's to hoping that does happen and soon.